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First Person Shooter Game Lesson
By Prithvi Undavalli and Sharad Vikram
Updated 06/2011
FPSLessonImage1

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The lesson outlines the basic steps to create a fully functional FPS game. The lesson requires a properly configured controller in order to be used. The lesson overviews the creation of the game field, the creation of the physics system, and the creation of the controller system.

Key Topics
Games, Physics, Trigonometry, Geometry

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